Your character is a "New Type God Eater" whose weapon can switch from being a giant sword, to a giant blade, to a giant shield. If you've played any Capcom's Monster Hunter series, you should know what to expect in terms of game play you and, in this case 3 other characters versus giant monsters. It's up to you and a handful of reaming warriors known as God Eaters to destroy the Aragami and save the world. The plot definitely sounds like something straight out of a JRPG: "Gods" known as Aragami have come from somewhere and have wiped out the majority of humanity. ![]() ![]() Gods Eater Burst comes to us from Bandai Namco and published state side by D3 Publishing. So what happens when you try to marry a MMO and a more traditional RPG story? You get Gods Eater Burst for the PSP. Not that MMO's don't have any story, but I find that the way they're put together doesn't feel like a narrative experience that I've come to expect with my games. I think it's a lack of story and way too much dungeon crawling/level grinding that makes me want to just thrown the disc out the window. If you've been visiting TOV for a while, then you might know that I'm not a MMO guy.
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June 2023
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